ActivateQuest
Referee: put an authored quest into play.
Full documentation: ActivateQuest. Wire type: activate_quest.
Legal session modes: battle, encounter, exploring, game_over, town, victory
JSON Schema
{
"description": "Referee: put an authored quest into play.\n\nThe first of the four commands that drive an adventure's quest state \u2014 a\nper-quest status (`inactive` \u2192 `active` \u2192 `completed`) and, under it, a\nrevealed/complete pair per objective. That state is engine-owned session state\nbeside the flag store, and these four are its only writers, so a replay rebuilds\nit by re-executing the log.\n\nQuest and objective ids are a **closed domain**: they resolve against the\nadventure's [`QuestSpec`][osrlib.crawl.quests.QuestSpec]s, and an id no quest\nspec holds is rejected. That is the deliberate opposite of\n[`MarkTriggerFired`][osrlib.crawl.commands.MarkTriggerFired]'s open trigger id:\na mark is bookkeeping a game may drive with ids from its own systems, while an\nactivated quest is projected into the player view with a name, an offer, and an\nobjective list \u2014 an id with no quest behind it has none of them.\n\nAn accepted activation appends the quest's `offer` beat to the journal when its\nauthor wrote one, and the event carries the same line; the append emits no\n[`JournalEntryAddedEvent`][osrlib.crawl.events.JournalEntryAddedEvent], because\nthe lifecycle event *is* that beat's event. Quest state is monotonic, so only an\n`inactive` quest activates. Referee commands are legal in every mode, terminal\nmodes included.\n\nModes:\n `town`, `exploring`, `encounter`, `battle`, `game_over`, `victory`\n\nRejections:\n - `session.command.unknown_quest` \u2014 `quest_id` names no quest of the\n adventure.\n - `session.command.quest_state` \u2014 the quest is already active or already\n completed; the rejection names the quest and the state that refused it.\n\nEvents:\n [`QuestActivatedEvent`][osrlib.crawl.events.QuestActivatedEvent] with the\n quest id, the quest's name, and the offer beat.",
"properties": {
"command_type": {
"const": "activate_quest",
"default": "activate_quest",
"title": "Command Type",
"type": "string"
},
"source": {
"anyOf": [
{
"minLength": 1,
"type": "string"
},
{
"type": "null"
}
],
"default": null,
"title": "Source"
},
"quest_id": {
"minLength": 1,
"title": "Quest Id",
"type": "string"
}
},
"required": [
"quest_id"
],
"title": "ActivateQuest",
"type": "object"
}