ItemUsedEvent
A magic item used: a potion drunk (or mixed), a scroll read, a device activated.
Full documentation: ItemUsedEvent. Wire type: item_used.
Default visibility: player
Message codes: items.device.activated, items.potion.drunk, items.potion.mixed, items.scroll.cursed, items.scroll.read
JSON Schema
{
"$defs": {
"Visibility": {
"description": "Who may see an event.\n\nThe wire values are `\"player\"` and `\"referee\"` \u2014 lowercase, serialized into every\nevent; changing them is a `schema_version` bump.",
"enum": [
"player",
"referee"
],
"title": "Visibility",
"type": "string"
}
},
"description": "A magic item used: a potion drunk (or mixed), a scroll read, a device activated.\n\n`items.device.inert` is a rejection code, not an event \u2014 activating an\nexhausted device costs nothing, the same as a blocked move. Charges\nnever appear here: they are referee-only forever (RAW, undiscoverable).",
"properties": {
"code": {
"title": "Code",
"type": "string"
},
"visibility": {
"$ref": "#/$defs/Visibility",
"default": "player"
},
"event_type": {
"const": "item_used",
"default": "item_used",
"title": "Event Type",
"type": "string"
},
"character_id": {
"title": "Character Id",
"type": "string"
},
"instance_id": {
"title": "Instance Id",
"type": "string"
},
"manual": {
"default": [],
"items": {
"type": "string"
},
"title": "Manual",
"type": "array"
}
},
"required": [
"code",
"character_id",
"instance_id"
],
"title": "ItemUsedEvent",
"type": "object"
}