SurpriseRolledEvent
One side's surprise die, rolled behind the screen.
Full documentation: SurpriseRolledEvent. Wire type: surprise_rolled.
Default visibility: referee
Message codes: encounter.surprise.rolled
JSON Schema
{
"$defs": {
"Visibility": {
"description": "Who is allowed to see an event.\n\nEvery event has one of these two values, and the split exists because B/X keeps some rolls behind the\nreferee's screen. Filter a log on it before you show anything to a player, or call\n`GameSession.view`, which builds the player's and the referee's\nviews for you. A narrator playing referee reads both.\n\nThe values are the lowercase strings and they serialize into every event, so a renamed value is a\n`schema_version` bump.\n\nExamples:\n ```python\n from osrlib.core.events import DamageDealtEvent, HitPointsReportedEvent, Visibility\n\n log = [\n DamageDealtEvent(target_id=\"monster-0001\", amount=5),\n HitPointsReportedEvent(target_id=\"monster-0001\", current_hp=2, max_hp=7),\n ]\n shown = [event.code for event in log if event.visibility is Visibility.PLAYER]\n assert shown == [\"combat.damage.dealt\"] # the goblin's remaining hit points stay hidden\n ```",
"enum": [
"player",
"referee"
],
"title": "Visibility",
"type": "string"
}
},
"description": "One side's surprise die, rolled behind the screen.\n\nEmitted twice when an encounter opens, once for each side, before\n`EncounterStartedEvent` reports the\noutcomes to the table.\n\nA side that cannot be surprised doesn't roll: a party that already knows what is\nin the room, or monsters that heard the party coming or can see its light.",
"properties": {
"code": {
"default": "encounter.surprise.rolled",
"title": "Code",
"type": "string",
"description": "The message code, always `encounter.surprise.rolled`."
},
"visibility": {
"$ref": "#/$defs/Visibility",
"default": "referee",
"description": "Referee visibility: the die is the referee's, and the result reaches the table through the\nencounter event."
},
"event_type": {
"const": "surprise_rolled",
"default": "surprise_rolled",
"title": "Event Type",
"type": "string",
"description": "The wire discriminator, `surprise_rolled`."
},
"side": {
"title": "Side",
"type": "string",
"description": "Which side rolled: `\"party\"` or `\"monsters\"`."
},
"threshold": {
"title": "Threshold",
"type": "integer",
"description": "The number on a d6 at or under which that side is surprised. It is 2 as a rule, and 3 for a\nparty moving in the dark without infravision."
},
"roll": {
"anyOf": [
{
"type": "integer"
},
{
"type": "null"
}
],
"default": null,
"title": "Roll",
"description": "The d6 that came up, or `None` when this side never had to roll."
},
"surprised": {
"title": "Surprised",
"type": "boolean",
"description": "Whether this side was surprised."
}
},
"required": [
"side",
"threshold",
"surprised"
],
"title": "SurpriseRolledEvent",
"type": "object"
}