ConditionGainedEvent
A creature gained a condition.
Full documentation: ConditionGainedEvent. Wire type: condition_gained.
Default visibility: player
Message codes: effects.condition.gained
JSON Schema
{
"$defs": {
"Visibility": {
"description": "Who may see an event.\n\nThe wire values are `\"player\"` and `\"referee\"` \u2014 lowercase, serialized into every\nevent; changing them is a `schema_version` bump.",
"enum": [
"player",
"referee"
],
"title": "Visibility",
"type": "string"
}
},
"description": "A creature gained a condition.\n\nEmitted by [`grant_condition`][osrlib.core.effects.grant_condition] \u2014 directly, or\nthrough [`EffectsLedger.attach`][osrlib.core.effects.EffectsLedger.attach]\nattaching an effect that carries one.",
"properties": {
"code": {
"default": "effects.condition.gained",
"title": "Code",
"type": "string"
},
"visibility": {
"$ref": "#/$defs/Visibility",
"default": "player"
},
"event_type": {
"const": "condition_gained",
"default": "condition_gained",
"title": "Event Type",
"type": "string"
},
"target_id": {
"title": "Target Id",
"type": "string"
},
"condition": {
"title": "Condition",
"type": "string"
},
"effect_id": {
"anyOf": [
{
"type": "string"
},
{
"type": "null"
}
],
"default": null,
"title": "Effect Id"
}
},
"required": [
"target_id",
"condition"
],
"title": "ConditionGainedEvent",
"type": "object"
}