DetectionRolledEvent
A referee-rolled detection die: search, listen, and trap-spring checks.
Full documentation: DetectionRolledEvent. Wire type: detection_rolled.
Default visibility: referee
Message codes: exploration.detection.rolled
JSON Schema
{
"$defs": {
"Visibility": {
"description": "Who may see an event.\n\nThe wire values are `\"player\"` and `\"referee\"` \u2014 lowercase, serialized into every\nevent; changing them is a `schema_version` bump.",
"enum": [
"player",
"referee"
],
"title": "Visibility",
"type": "string"
}
},
"description": "A referee-rolled detection die: search, listen, and trap-spring checks.\n\nRolled whether or not anything is there (the no-leak convention); `roll` is\n`None` when a zero chance consumed no die.",
"properties": {
"code": {
"default": "exploration.detection.rolled",
"title": "Code",
"type": "string"
},
"visibility": {
"$ref": "#/$defs/Visibility",
"default": "referee"
},
"event_type": {
"const": "detection_rolled",
"default": "detection_rolled",
"title": "Event Type",
"type": "string"
},
"character_id": {
"anyOf": [
{
"type": "string"
},
{
"type": "null"
}
],
"default": null,
"title": "Character Id"
},
"kind": {
"title": "Kind",
"type": "string"
},
"chance": {
"title": "Chance",
"type": "integer"
},
"roll": {
"anyOf": [
{
"type": "integer"
},
{
"type": "null"
}
],
"default": null,
"title": "Roll"
},
"passed": {
"title": "Passed",
"type": "boolean"
}
},
"required": [
"kind",
"chance",
"passed"
],
"title": "DetectionRolledEvent",
"type": "object"
}