FlagSetEvent
A session flag changed (referee — content wiring is the game's secret).
Full documentation: FlagSetEvent. Wire type: flag_set.
Default visibility: referee
Message codes: session.flag.set
JSON Schema
{
"$defs": {
"Visibility": {
"description": "Who may see an event.\n\nThe wire values are `\"player\"` and `\"referee\"` \u2014 lowercase, serialized into every\nevent; changing them is a `schema_version` bump.",
"enum": [
"player",
"referee"
],
"title": "Visibility",
"type": "string"
}
},
"description": "A session flag changed (referee \u2014 content wiring is the game's secret).",
"properties": {
"code": {
"default": "session.flag.set",
"title": "Code",
"type": "string"
},
"visibility": {
"$ref": "#/$defs/Visibility",
"default": "referee"
},
"event_type": {
"const": "flag_set",
"default": "flag_set",
"title": "Event Type",
"type": "string"
},
"key": {
"title": "Key",
"type": "string"
},
"value": {
"anyOf": [
{
"type": "string"
},
{
"type": "integer"
},
{
"type": "boolean"
}
],
"title": "Value"
}
},
"required": [
"key",
"value"
],
"title": "FlagSetEvent",
"type": "object"
}