ListenedEvent
What the listener heard — heard-something or silence, genuinely ambiguous.
Full documentation: ListenedEvent. Wire type: listened.
Default visibility: player
Message codes: exploration.listen.heard, exploration.listen.silent
JSON Schema
{
"$defs": {
"Visibility": {
"description": "Who may see an event.\n\nThe wire values are `\"player\"` and `\"referee\"` \u2014 lowercase, serialized into every\nevent; changing them is a `schema_version` bump.",
"enum": [
"player",
"referee"
],
"title": "Visibility",
"type": "string"
}
},
"description": "What the listener heard \u2014 heard-something or silence, genuinely ambiguous.\n\nUndead make no noise, so the referee-side roll (which rides\n[`DetectionRolledEvent`][osrlib.crawl.events.DetectionRolledEvent]) happens\nwhether or not anything is there; silence never says which.",
"properties": {
"code": {
"title": "Code",
"type": "string"
},
"visibility": {
"$ref": "#/$defs/Visibility",
"default": "player"
},
"event_type": {
"const": "listened",
"default": "listened",
"title": "Event Type",
"type": "string"
},
"character_id": {
"title": "Character Id",
"type": "string"
},
"direction": {
"title": "Direction",
"type": "string"
}
},
"required": [
"code",
"character_id",
"direction"
],
"title": "ListenedEvent",
"type": "object"
}