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ListenedEvent

What the listener heard — heard-something or silence, genuinely ambiguous.

Full documentation: ListenedEvent. Wire type: listened.

Default visibility: player

Message codes: exploration.listen.heard, exploration.listen.silent

JSON Schema

{
  "$defs": {
    "Visibility": {
      "description": "Who may see an event.\n\nThe wire values are `\"player\"` and `\"referee\"` \u2014 lowercase, serialized into every\nevent; changing them is a `schema_version` bump.",
      "enum": [
        "player",
        "referee"
      ],
      "title": "Visibility",
      "type": "string"
    }
  },
  "description": "What the listener heard \u2014 heard-something or silence, genuinely ambiguous.\n\nUndead make no noise, so the referee-side roll (which rides\n[`DetectionRolledEvent`][osrlib.crawl.events.DetectionRolledEvent]) happens\nwhether or not anything is there; silence never says which.",
  "properties": {
    "code": {
      "title": "Code",
      "type": "string"
    },
    "visibility": {
      "$ref": "#/$defs/Visibility",
      "default": "player"
    },
    "event_type": {
      "const": "listened",
      "default": "listened",
      "title": "Event Type",
      "type": "string"
    },
    "character_id": {
      "title": "Character Id",
      "type": "string"
    },
    "direction": {
      "title": "Direction",
      "type": "string"
    }
  },
  "required": [
    "code",
    "character_id",
    "direction"
  ],
  "title": "ListenedEvent",
  "type": "object"
}