DeathEvent
A creature reduced to 0 hit points or less is killed.
Full documentation: DeathEvent. Wire type: death.
Default visibility: player
Message codes: combat.death.died, combat.death.permanent
JSON Schema
{
"$defs": {
"Visibility": {
"description": "Who may see an event.\n\nThe wire values are `\"player\"` and `\"referee\"` \u2014 lowercase, serialized into every\nevent; changing them is a `schema_version` bump.",
"enum": [
"player",
"referee"
],
"title": "Visibility",
"type": "string"
}
},
"description": "A creature reduced to 0 hit points or less is killed.\n\nEmitted by [`kill`][osrlib.core.effects.kill]. `code` is `combat.death.died` for an\nordinary death, or `combat.death.permanent` when a regenerating creature's\nnon-regenerable damage ledger reaches max hit points, ending any chance of\nrevival (the troll).",
"properties": {
"code": {
"title": "Code",
"type": "string"
},
"visibility": {
"$ref": "#/$defs/Visibility",
"default": "player"
},
"event_type": {
"const": "death",
"default": "death",
"title": "Event Type",
"type": "string"
},
"target_id": {
"title": "Target Id",
"type": "string"
}
},
"required": [
"code",
"target_id"
],
"title": "DeathEvent",
"type": "object"
}