DiceRolledEvent
The referee rolled dice for something the rules don't cover.
Full documentation: DiceRolledEvent. Wire type: dice_rolled.
Default visibility: referee
Message codes: adjudication.dice_rolled
JSON Schema
{
"$defs": {
"Visibility": {
"description": "Who is allowed to see an event.\n\nEvery event has one of these two values, and the split exists because B/X keeps some rolls behind the\nreferee's screen. Filter a log on it before you show anything to a player, or call\n`GameSession.view`, which builds the player's and the referee's\nviews for you. A narrator playing referee reads both.\n\nThe values are the lowercase strings and they serialize into every event, so a renamed value is a\n`schema_version` bump.\n\nExamples:\n ```python\n from osrlib.core.events import DamageDealtEvent, HitPointsReportedEvent, Visibility\n\n log = [\n DamageDealtEvent(target_id=\"monster-0001\", amount=5),\n HitPointsReportedEvent(target_id=\"monster-0001\", current_hp=2, max_hp=7),\n ]\n shown = [event.code for event in log if event.visibility is Visibility.PLAYER]\n assert shown == [\"combat.damage.dealt\"] # the goblin's remaining hit points stay hidden\n ```",
"enum": [
"player",
"referee"
],
"title": "Visibility",
"type": "string"
}
},
"description": "The referee rolled dice for something the rules don't cover.\n\nEmitted by `RollDice`. The roll comes off the\nsession's own adjudication stream, kept apart from the streams the rules use, so\na referee rolling for weather or a rumour never shifts the dice a later attack or\nsave would have drawn.\n\nIt's referee visibility: a hidden adjudication isn't automatically the table's\nto see. Show it to the players yourself when the ruling was made in the open.",
"properties": {
"code": {
"default": "adjudication.dice_rolled",
"title": "Code",
"type": "string",
"description": "The message code, always `adjudication.dice_rolled`."
},
"visibility": {
"$ref": "#/$defs/Visibility",
"default": "referee",
"description": "Referee visibility: the referee decides what to share."
},
"event_type": {
"const": "dice_rolled",
"default": "dice_rolled",
"title": "Event Type",
"type": "string",
"description": "The wire discriminator, `dice_rolled`."
},
"expression": {
"title": "Expression",
"type": "string",
"description": "What was rolled, as the dice expression that was asked for, like `\"2d6+1\"`."
},
"total": {
"title": "Total",
"type": "integer",
"description": "The result, dice and modifier together."
},
"rolls": {
"items": {
"type": "integer"
},
"title": "Rolls",
"type": "array",
"description": "Each die's own result, in roll order, so a transcript can show the dice rather than only\nthe sum."
}
},
"required": [
"expression",
"total",
"rolls"
],
"title": "DiceRolledEvent",
"type": "object"
}