InitiativeRolledEvent
Initiative rolled for a round: every roll (re-rolls included) and the acting order.
Full documentation: InitiativeRolledEvent. Wire type: initiative_rolled.
Default visibility: player
Message codes: combat.initiative.rolled
JSON Schema
{
"$defs": {
"InitiativeRoll": {
"description": "One participant's (or side's) initiative rolls: re-rolls included, ties re-roll.",
"properties": {
"key": {
"title": "Key",
"type": "string"
},
"rolls": {
"items": {
"type": "integer"
},
"title": "Rolls",
"type": "array"
},
"modifier": {
"default": 0,
"title": "Modifier",
"type": "integer"
},
"total": {
"title": "Total",
"type": "integer"
}
},
"required": [
"key",
"rolls",
"total"
],
"title": "InitiativeRoll",
"type": "object"
},
"Visibility": {
"description": "Who may see an event.\n\nThe wire values are `\"player\"` and `\"referee\"` \u2014 lowercase, serialized into every\nevent; changing them is a `schema_version` bump.",
"enum": [
"player",
"referee"
],
"title": "Visibility",
"type": "string"
}
},
"description": "Initiative rolled for a round: every roll (re-rolls included) and the acting order.\n\nEmitted once per round by\n[`roll_initiative`][osrlib.core.combat.roll_initiative]. `mode` is `\"side\"` when\none roll sets the order for an entire side, or `\"individual\"` when each\ncombatant rolls separately.",
"properties": {
"code": {
"default": "combat.initiative.rolled",
"title": "Code",
"type": "string"
},
"visibility": {
"$ref": "#/$defs/Visibility",
"default": "player"
},
"event_type": {
"const": "initiative_rolled",
"default": "initiative_rolled",
"title": "Event Type",
"type": "string"
},
"mode": {
"enum": [
"side",
"individual"
],
"title": "Mode",
"type": "string"
},
"entries": {
"items": {
"$ref": "#/$defs/InitiativeRoll"
},
"title": "Entries",
"type": "array"
},
"order": {
"items": {
"type": "string"
},
"title": "Order",
"type": "array"
}
},
"required": [
"mode",
"entries",
"order"
],
"title": "InitiativeRolledEvent",
"type": "object"
}