ItemIdentifiedEvent
A magic item gave itself away, and the party now knows what it is.
Full documentation: ItemIdentifiedEvent. Wire type: item_identified.
Default visibility: player
Message codes: items.item.identified
JSON Schema
{
"$defs": {
"Visibility": {
"description": "Who is allowed to see an event.\n\nEvery event has one of these two values, and the split exists because B/X keeps some rolls behind the\nreferee's screen. Filter a log on it before you show anything to a player, or call\n`GameSession.view`, which builds the player's and the referee's\nviews for you. A narrator playing referee reads both.\n\nThe values are the lowercase strings and they serialize into every event, so a renamed value is a\n`schema_version` bump.\n\nExamples:\n ```python\n from osrlib.core.events import DamageDealtEvent, HitPointsReportedEvent, Visibility\n\n log = [\n DamageDealtEvent(target_id=\"monster-0001\", amount=5),\n HitPointsReportedEvent(target_id=\"monster-0001\", current_hp=2, max_hp=7),\n ]\n shown = [event.code for event in log if event.visibility is Visibility.PLAYER]\n assert shown == [\"combat.damage.dealt\"] # the goblin's remaining hit points stay hidden\n ```",
"enum": [
"player",
"referee"
],
"title": "Visibility",
"type": "string"
}
},
"description": "A magic item gave itself away, and the party now knows what it is.\n\nEmitted the first time an item is used in a way that reveals it, which happens\ninside `UseItem`,\n`EquipItem`,\n`ResolveBattleRound`, and the\nreferee's `IdentifyItem`.\n\nBefore this, the item's `instance_id` is all any player-visible event named.\nAfter it, the party can be shown the template's name.",
"properties": {
"code": {
"default": "items.item.identified",
"title": "Code",
"type": "string",
"description": "The message code, always `items.item.identified`."
},
"visibility": {
"$ref": "#/$defs/Visibility",
"default": "player",
"description": "Player visibility: this is the moment the party learns what it has."
},
"event_type": {
"const": "item_identified",
"default": "item_identified",
"title": "Event Type",
"type": "string",
"description": "The wire discriminator, `item_identified`."
},
"instance_id": {
"title": "Instance Id",
"type": "string",
"description": "The session-scoped id of the item, the same id the earlier events used."
},
"template_id": {
"title": "Template Id",
"type": "string",
"description": "What it turned out to be, as its magic item catalog id."
}
},
"required": [
"instance_id",
"template_id"
],
"title": "ItemIdentifiedEvent",
"type": "object"
}