HoardGeneratedEvent
A lair hoard, carried bundle, or area treasure generated (referee).
Full documentation: HoardGeneratedEvent. Wire type: hoard_generated.
Default visibility: referee
Message codes: treasure.hoard.generated
JSON Schema
{
"$defs": {
"Visibility": {
"description": "Who may see an event.\n\nThe wire values are `\"player\"` and `\"referee\"` \u2014 lowercase, serialized into every\nevent; changing them is a `schema_version` bump.",
"enum": [
"player",
"referee"
],
"title": "Visibility",
"type": "string"
}
},
"description": "A lair hoard, carried bundle, or area treasure generated (referee).\n\nReferee visibility \u2014 contents are itemized here and players learn by finding.\n`cache_ref` is the engine-created cache's state reference (or the group id for\ncarried bundles); value and counts summarize the generation.",
"properties": {
"code": {
"default": "treasure.hoard.generated",
"title": "Code",
"type": "string"
},
"visibility": {
"$ref": "#/$defs/Visibility",
"default": "referee"
},
"event_type": {
"const": "hoard_generated",
"default": "hoard_generated",
"title": "Event Type",
"type": "string"
},
"cache_ref": {
"title": "Cache Ref",
"type": "string"
},
"treasure_types": {
"default": [],
"items": {
"type": "string"
},
"title": "Treasure Types",
"type": "array"
},
"coins_gp_value": {
"default": 0,
"title": "Coins Gp Value",
"type": "integer"
},
"valuable_ids": {
"default": [],
"items": {
"type": "string"
},
"title": "Valuable Ids",
"type": "array"
},
"magic_item_ids": {
"default": [],
"items": {
"type": "string"
},
"title": "Magic Item Ids",
"type": "array"
}
},
"required": [
"cache_ref"
],
"title": "HoardGeneratedEvent",
"type": "object"
}