MoraleCheckedEvent
A morale check: referee visibility — players learn the outcome from behavior.
Full documentation: MoraleCheckedEvent. Wire type: morale_checked.
Default visibility: referee
Message codes: combat.morale.broke, combat.morale.exempt, combat.morale.held
JSON Schema
{
"$defs": {
"Visibility": {
"description": "Who may see an event.\n\nThe wire values are `\"player\"` and `\"referee\"` \u2014 lowercase, serialized into every\nevent; changing them is a `schema_version` bump.",
"enum": [
"player",
"referee"
],
"title": "Visibility",
"type": "string"
}
},
"description": "A morale check: referee visibility \u2014 players learn the outcome from behavior.\n\nEmitted by [`check_morale`][osrlib.core.combat.check_morale]. `code` is\n`combat.morale.held` or `combat.morale.broke` for a rolled check, or\n`combat.morale.exempt` when the score is 2 (never fights) or 12 (never checks)\nand no roll is made.",
"properties": {
"code": {
"title": "Code",
"type": "string"
},
"visibility": {
"$ref": "#/$defs/Visibility",
"default": "referee"
},
"event_type": {
"const": "morale_checked",
"default": "morale_checked",
"title": "Event Type",
"type": "string"
},
"subject": {
"title": "Subject",
"type": "string"
},
"score": {
"title": "Score",
"type": "integer"
},
"roll": {
"anyOf": [
{
"type": "integer"
},
{
"type": "null"
}
],
"default": null,
"title": "Roll"
},
"modifier": {
"default": 0,
"title": "Modifier",
"type": "integer"
}
},
"required": [
"code",
"subject",
"score"
],
"title": "MoraleCheckedEvent",
"type": "object"
}