ReorderParty
Rewrite the marching order — the only way marching order changes.
Full documentation: ReorderParty. Wire type: reorder_party.
Legal session modes: exploring, town
JSON Schema
{
"description": "Rewrite the marching order \u2014 the only way marching order changes.\n\nLegal in town and while exploring; the order is locked once an encounter or\nbattle has begun.\n\nModes:\n `town`, `exploring`\n\nRejections:\n - `session.command.wrong_mode` \u2014 an encounter or battle is underway, or the\n game is over.\n - `exploration.party.bad_order` \u2014 `order` does not name exactly the current\n members, each once.\n\nEvents:\n None. An accepted reorder changes state silently.",
"properties": {
"command_type": {
"const": "reorder_party",
"default": "reorder_party",
"title": "Command Type",
"type": "string"
},
"order": {
"items": {
"type": "string"
},
"minItems": 1,
"title": "Order",
"type": "array"
}
},
"required": [
"order"
],
"title": "ReorderParty",
"type": "object"
}